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3D ENVIRONMENT ARTIST / LEVEL ARTIST

GUILLAUME ST-GERMAIN

I am a junior 3d artist working in video games. I specialise in modeling of environment assets and level art.

PUBLIC WORK

01

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MODELING, TEXTURE VFX AND LIGHTING

Based on a concept by artist Klaus Pillon named The Dran and Courtier Inn https://www.artstation.com/artwork/oOB3xz, this environment was made as part of the final project of the technique in 3D animation and image synthesis of Bois-de-Boulogne college.

02

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MODELING, TEXTURE, VFX AND LIGHTING

An environnement based on a concept art done by the artist Klaus Pillon, named Honya no Poncho https://www.artstation.com/artwork/6aaz6V.

03

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MODELING AND TEXTURES

One of the first models i did in school, this grocery cart was done as part of an environment modeling course.

*An acces code is required to see my professional work due to a non disclosure accord. To request acces, contact me by email at guillaume.stg@hotmail.com (the acces code is also avilable on my CV).

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