
3D ENVIRONMENT ARTIST / LEVEL ARTIST
GUILLAUME ST-GERMAIN
I am a junior 3d artist working in video games. I specialise in modeling of environment assets and level art.
PUBLIC WORK
01

MODELING, TEXTURE VFX AND LIGHTING
Based on a concept by artist Klaus Pillon named The Dran and Courtier Inn https://www.artstation.com/artwork/oOB3xz, this environment was made as part of the final project of the technique in 3D animation and image synthesis of Bois-de-Boulogne college.
02

MODELING, TEXTURE, VFX AND LIGHTING
An environnement based on a concept art done by the artist Klaus Pillon, named Honya no Poncho https://www.artstation.com/artwork/6aaz6V.
03

MODELING AND TEXTURES
One of the first models i did in school, this grocery cart was done as part of an environment modeling course.
*An acces code is required to see my professional work due to a non disclosure accord. To request acces, contact me by email at guillaume.stg@hotmail.com (the acces code is also avilable on my CV).